Decisive Users


What are Decisive Users
Decisive users are visitors that present the following behavior: upon landing on an App Store or Google Play Store product page they make minimal engagement with anything presented to them before deciding to install or drop from the page. For them, there is no scrolling down below the first impression (anything beyond what loads onto a device), no scrolling through the screenshot gallery, they are completely passive and decide after approx 3-6 seconds whether to install the game/app or drop out of the page. Decisive users can sometimes make up approx 70% of the total users.
Conversely, there are explorative users who are happy to explore the interface before making their decision. Any or all of the information given to them will be engaged with before making an install decision after double the time it takes decisive users. These users are considered to be of more high-quality than decisive users by industry experts, as they develop a much better idea of the app/game they are about to install.

Why Decisive Users are Important
Decisive users only see one area of the product page: what’s visible on the first impression. Knowing that these visitors see only this and make their decision to install or drop in three seconds, means that what’s presented to them should be effective, impactful and clear in its visuals / messaging. Marketers have less space and time to impress. Assets should contain and convey more value than anything that’s scrollable horizontally / vertically / beyond the fold; anything past the first impression is irrelevant to decisive users and caters more to explorative users. By improving and making sure the creative elements on the product page that are visible at first impression, means this audience’s chances to install can potentially increase.
Decisive Users and ASO
It’s very important to monitor and understand the behavior users display when landing on an App Store or Google Play Store product page. Depending on the channel decisive users come from, just having a high number of them increases the opportunity to convert them to installers.
For users who make a decision in such a short timeframe, ASO teams must optimize what they can to encourage users to download and install a mobile app / game in order to use the audience to impact conversion rates.
A few ways to do this and make the most of decisive user opportunities is to peak their interest to explore the product page even just a little with exciting, stand out creatives. It’s possible to make the first impression more appealing in a way that connects the audience to it, so they are tempted to install and not drop from the page. For iOS, it could be investigating which layout of the four available will convert users well at first impression.
Storemaven holds significant insights on decisive user behavior including how these users consume product page content and what type of content delivers the most effective amount of information in as little time as possible. To understand your mix of explorative and decisive users you can run a test using Storemaven.
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- User Segmentation
- User Acquisition for Mobile Apps
- Paid App User Acquisition
- Organic User Acquisition
- Explorative Users
- App Store Update
- Supply Side Platform
- Software Development Kit (SDK)
- Soft Launch
- SKAdNetwork
- Sessions Per Active Device
- Sales Per Paying User
- Google Play Search
- Apple Search Ads
- App Store Subtitle
- App Store Seasonality
- App Store Search
- App Store Screenshots
- App Store Screenshot View Rate
- App Store Sales
- App Store Analytics: Standard Downloads
- App Store Analytics: Source Type
- App Store Analytics: App Store Sessions
- App Size
- Rewarded Video Ads
- Return on Ad spend (ROAS)
- Replicated App Store Page
- Real-Time Bidding (RTB)
- Re-engagement
- Google Play Third-party Referral
- Google Play Ranking
- App Store Web Referral
- App Store Reviews
- App Store Review Engagement Rate
- App Store Redownloads
- App Store Ratings
- App Store Ranking
- App Store App Referral
- App Store Analytics: Region
- App Retention Rate
- Product Page Conversion Rate
- Proceeds Per Paying Users
- Preloaded Apps
- Pre/Post App Store Tests
- Post-Install Event
- Playable Mobile Ads
- Performance Marketing
- Pay Per Install
- Google Play Product Page
- Google Play Personalization
- Apple’s Product Page Optimization (PPO)
- App Store Product Page Views (Unique Devices)
- App Store Product Page Views
- App Store Product Page
- App Store Proceeds
- App Store Preview Videos
- App Store Pre-Orders
- App Store Pre-Launch
- App Store Personalization
- App Store Paying Users
- App Store Page Scroll Rate
- App Store Analytics: Purchasable Item
- App Store Analytics: Product Page
- App Store Analytics: Pre Orders
- App Store Analytics: Platform Version
- App Store Analytics: Page Type
- Monthly Active Users (MAU)
- Mobile Growth
- Mobile Game Monetization
- Mobile Game Marketing
- Mobile Game Business Model
- Mobile Delivery Platform
- Mobile Bid Adjustment
- Mobile Attribution Window
- Mobile Attribution Manipulation
- Mobile App Retention
- Mobile App Onboarding
- Mobile App Monetization
- Mobile App Advertising
- Mobile Ad Viewability
- Mobile Ad Fraud
- Mobile App Growth
- Average Revenue Per Paying User (ARPPU)
- Average Revenue Per Daily Engaged User (ARPDEU)
- Average Revenue Per Daily Active User (ARPDAU)
- Attribution
- ARPU – Average Revenue Per User
- Apple Arcade
- Apple App Store Connect
- App Store Optimization (ASO)
- App Store Audience Testing
- App Store Analytics: App Version
- App Store Analytics: App Store Active Devices
- App Store Analytics: App Referrer
- App Store Analytics: Active In Last 30 Days
- App Store Acquisition Channels
- App Store A/B testing
- Ad Unit
- Ad Server
- Ad Revenue
- Ad Network
- Ad Mediation
- Ad Impression
- Ad Exchange
- A/B Testing Statistics
- Keyword Localization
- K-Factor
- Google Play Keywords
- App Store Keywords Research
- App Store Keywords
- App Store and Google Play Keywords Optimization
- Interstitial Ads
- Interactive Ads
- Installs Per Mille (IPM)
- In-App Events
- In-App Bidding
- In-App Advertising
- Identifier for Advertisers (IDFA)
- App Store In-App Purchases
- App Store Impressions (Unique Devices)
- App Store Impressions
- App Store Icon
- App Store Analytics: Installations
- App Install Rates
- App Influencer Marketing
- Growth Loop
- Google Play Points
- Google Play Pass
- Google Play Experiments
- Google Play Developer Console
- Google Advertising ID (GAID)
- Gametech (Game Technology)
- Game Bundles
- Google Play Short Description
- Google Play Long Description
- Deep Linking
- Daily Active Users (DAU)
- App Store Description Read Rate
- App Store App Description
- App Store Analytics: Device
- App Store Analytics: App Store Deletions
- App Store Analytics: App Download Date
- Google Play Creatives
- CTR (Click Through Rate)
- Cross Promotion
- Cost Per View (CPV)
- Cost Per Mille (CPM)
- Cost per Install
- Cost Per Engagement (CPE)
- Cost Per Completed View (CPCV)
- Cost Per Click (CPC)
- Cost Per Action (CPA)
- Churn Rate
- Casual Games
- Apple’s Custom Product Pages
- App Store Culturalization
- App Store Creatives
- App Store Conversion Rate
- App Store Categories
- App Store Analytics: Campaign
- App Store Analytics: App Store Crashes
- App Conversion Rate
- App Clip Sessions
- App Clip Installations
- App Clip Crashes
- App Clip Card Views (Unique)
- App Clip Card Views
- App Clip Active Devices
Related Terms
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Google Play Pass
Google Play Pass is a paid for subscription service that provides access to high-quality, curated games without ads and in-app purchases.
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App Store Reviews
In the App Store, reviews are presented in the review gallery below-the-fold. This means that only about 20%-25% of users are exposed to it.
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Apple Search Ads
Apple search ads (ASA) are paid adverts located at the top of the search results page on the iOS App Store.
Related Resources

iOS: Take 14. Attribution, Appeals & ASO

Uber, Oath, and Zynga Discuss Their Success in ASO Using StoreMaven
